First blog post of 2022? Time flies.
We used to keep a dream journal when we were younger because we were interested in lucid dreaming. After some time we got to a point where we could lucid dream fairly consistently and we had some familiarity with the effects of controling our dreams (like having too much control made us feel more tired when we got up, or that pushing too far would give us sleep paralysis). We got bored of it eventually and stopped adding to the journal. Lucid dreams became less and less common after that. We still had them sometimes but it wasn't nearly as often. Some of the effects still seemed to be left over, like waking up at will and having some more awareness while falling asleep and waking up. It's hard to tell what is because of the lucid dreaming and what is simply the result of us changing over time, but some things seem to match what we did in lucid dreams. Our non-lucid dreams were also commonly "free roam" dreams where we got plopped into a plot but ended up doing whatever we wanted even though we didn't know it was a dream. A lot of the time we had control over the free roam dreams to the point where it seemed like we would have known we were in a dream but we were apparently just controlling the dream as if it was muscle memory instead of altering things with a specific purpose.
We recently started lucid dreaming again. Our guess is that it has to do with a recent change in the system relating to members that seem to have more control over our subconscious. These dreams have been weird because we can recognize them as lucid dreams but they're very different from what happened when we started lucid dreaming on purpose. It's like we have less control over the contents of the dream and more control over the dream itself. Before, we would be aware that we were dreaming and we could alter the dream within the plot it gave us. Now, it seems like we can alter how deep we are in the dream while the dream moves on without us. Sometimes we get so far detached from the dream that it acts as if we're spectating in a video game and where the dream's plot expects us to be is the "player." If we go too far away from that position, everything starts to disappear like we're outside of the player's view.
To some degree, we're also more aware of things outside of the dream. Back when we originally got into lucid dreaming we could think things like, "Our alarm is going to go off soon. It's hard to tell how much time has passed so far." Now, we seem to also be more aware of things like noises going on around us. We've been able to hear our alarm and consciously know what it is, approximately where it is compared to where we're sleeping, and the fact that it's unrelated to our dream. If we're relaxed enough, waking up to the alarm feels more like a choice.
The time we were using the dream journal and the period of time we've been aware of each other for had little overlap, so it's hard to tell how that might have changed. We do seem to have more awareness of each other while falling asleep now. Some of us have been able to have a conversation about a dream that only one of them seemed to be controlling (from Front, most likely, while the other person was falling asleep in the headspace). We still can't really tell the difference between shared and non-shared dreams. There might be something more complicated behind it, or it may just be hard to be aware of while in the middle of a dream. Lucid dreams seem to be correlated with whoever is in Front, though.
We wonder how else plurality can influence dreams.
- We may be getting to the point where we need to change our site description. "There's not much here yet but we're getting there." Deciding what makes it "much" is difficult. Really, we could just keep it that way forever.
- The amount of variety in plural experiences is interesting to us. It likely has something to do with our own experiences relating or not relating to things we've seen described as common experiences. Seeing more variety in experiences feels refreshing when we're feeling uncertain about something ourselves.
- Something we've been passively wondering about lately is how much systems or other plural groups are influenced by plural groups around them, and how much groups only seem to have more in common in specific communities because they have common ways of perceiving different things.
- When we interacted with other systems more often, and read more about other systems' experiences, we felt like we had more in common with them. After some time passed without us spending much time around other systems, we felt like we had less in common when we returned.
- It makes sense in any community (especially one so largely linked to identity) that those who spend time around others would relate to them more, but we've also noticed that the way we describe our internal structure is now very different than common experiences of others. While we can only guess from the point we're at now, it doesn't actually seem like something that could be described the same way.
- Our structure seems to respond heavily to symbolism, so redefining what the symbols mean could possibly have a large impact.
- It's not something we expect to ever have an answer to, but we wonder how much expectations for ourselves we got from reading others' experiences influenced changes in our system, as well as how uncommon (or at least not talked about) our experiences may have been from the beginning. A sort of chicken-and-egg dilemma.
- Is there a medium of traditional art that would cause someone to feel more comfortable adjusting to digital art in a CMYK color space instead of RGB? Changing color space is usually considered an advanced function of art software so it may be unlikely that someone who would benefit from it would find it until they've already gotten used to using RGB.
- If a spider's web is part of its mind, and thorough note-taking systems are often called second brains, can any writing be considered extended cognition? Can anything that can be written on be considered a possible piece of an extended mind?
- How personally familiar with something do you have to be to consider it part of your extended mind? How much can you share a cognitive extension while still considering it part of your extended mind?
- We feel like we saw someone say they consider a computer to be part of their identity because of how much they offload memory functions onto it, and that the cognitive extension is a part of their overall self. We may just be mixing it up with something else we saw, though.
- We got OpenMPT but we might want to get another program for audio other than LMMS... we've been using a video editor to mix sound files. We have an old version of Audacity but it doesn't seem to make much sense to us so far.
- Coming up with language/pronouns to refer to plurals is difficult. Coming up with language to differentiate between different kinds of plurality in a single system has been very difficult.
- For now, we've just been mentally gesturing to the idea of what we mean and implying that we're saying a pronoun that represents that. We might not be able to decide on any shorthands that can be used outside of the system.
- We started learning how to draw gothic fonts but we've mostly only been doing it digitally. Our fountain pen can kind of be used for varying line weights but for something as bold as a gothic font it really just makes a mess.
- "This equation will change how you see the world (the logistic map)" video essay
- "Portal Retrospective" video essay
- "The Unsung Heroine of Lichenology"
- "The Friends You Make Online"
- Anarchy Works has a lot to read, split into two books.
- "Link rot, pay walls and the perils of preservation" podcast episode
- These issues are part of why we started taking more notes than the ones we make with TiddlyWiki. Since making a website, we've become even more aware of how easily things can change on the internet. Keeping information is important to us, so we want to save and summarize more of what we read online.
- "Why Write Articles?" compares articles and blog posts.
- "13 Knives" video on Vimeo about a small blacksmith business in Melbourne.
- Cabin Fever is a spreadsheet with links to experimental videos, categorized by mood.
- Em Carrol makes horror illustrations and comics.
- "Pumpers, Dumpers, and Shills: The Skycoin Saga"
- "In an industry where everyone is a coinholder, there is no one left to pull the alarm. Should investors realize that their coin is a sham, it would be an act of self-sabotage to raise concerns. Better to become evangelists, wooing others in order to boost the price."
- YunoHost for easy self-hosting setup.
- There's also the Run Your Own Social guide to running something like Mastodon.
- Mirukuma Graphics Page
- "Feeling, in situ: What if emotions aren't universal but specific to each culture?"
- "We categorise our sensations to make them intelligible, and this act of conferring meaning to the low-res images our bodies churn out turns them into the bleeding, throbbing Technicolor experiences we recognise as our emotions. When you apply a label to your current state – say, ‘fear’ – you don’t merely invoke a symbol. A stupendous amount of fear-related data gets conjured up, too – anything from telltale signs to visual cues, surrounding context, probable causes, cultural meanings and expected consequences, all culled from past experiences of fear and stored into a mental model, or script."
- "It’s common, in the West, to assume that, for people not to be aware of their internal states, something must have gone awry. We’ll likely suspect emotional suppression, and recommend a therapist to help them bring to light and face feelings they’ve bottled up."
- "Research in the 1980s found that depressed Chinese patients did not experience the illness in the ‘correct’ way. Instead of the expected psychological symptoms, they reported various aches, lack of sleep and exhaustion, leading scholars and doctors to puzzle over the missing emotions."
- "I’m the TikTok Couch Guy. Here’s What It Was Like Being Investigated on the Internet."
- "OF COURSE i remember how mario goes" album
- "YouTube, The Library of Babel, and Section 230"
- Viral Public License
- "Bros., Lecce: We Eat at The Worst Michelin Starred Restaurant, Ever"
- "Please Come And Be Fat" is a description of being asked to model for top surgery results.
- "How Hyperpop Gives Trans Artists a Voice"
- Search for similar photos
- Mimic is a short puzzle game where you imitate the movements of animals on the grid to be able to transform into them.
- OFIC Magazine
- "...is a quarterly publication with a simple goal: to promote the original work of fanauthors whose aesthetics and interests may not align with the genres of traditional publishing, but whose work still aspires to literary aims—work that may be dark or grotesque, unabashedly joyful, or just too filthy for the general population."
- Choose an open source license
- Some stuff for Ren'py
- "Vanilla Firefox Keyboard Mastery" blog post, which has some recommendations for keyboard-navigated add-ons and browsers.
- "7GUIs: A GUI Programming Benchmark" has a list of benchmark tests for comparing the usability of GUI toolkits.
- "A modern CSS reset"
- "No Config for Old Men" is about the disappearance of customization options on computers.
- Consumer Aesthetics Research Institute